You pick two to start the game and choosing a pair who will compliment each other is very important. Each character has their own specialities but also weaknesses. Interestingly they have all aged and are all the worse for it. Set twenty years after the first game, those who played the early titles will recognise some of the mercenaries you can take control of. Just before being experimented on they are freed when one of the doctors has a change of heart and they must escape the island, helping the locals defeat this mad dictator along the way. In an attempt to rescue a fellow mercenary from a helicopter crash on an island a couple of mercs from AIM land on the island but are quickly apprehended. By the developer’s own admission it is a small spin off and has a lower than full price tag but does it have enough tactical chops to bring the franchise back to its glory days? Now it’s the turn of Jagged Alliance: Rage! to try and bring the series back and maybe pave the way for a true Jagged Alliance 3. The first two games are seen as tactical classics but since then there have been multiple attempts to revive the franchise that have fallen flat. Decemin PS4 tagged dehydration / jagged alliance / phantom doctrine / rage / stealth / tactics / xcom by Gareth
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